Haunted House #4

Haunted House #4

Another from my Freeman-Gallant workshop. This was an assignment at the Haunted House. We were supposed to expose for the window. Well knowing that I was shooting raw, I could let some of the highlights blink on the back of my camera. Turns out that the blinking highlights is based on luminosity of Adobe RGB. That is very conservative and highlight details about 1-stop (or more) are stilled captured in the raw file. For this case, I did not mind some solid white in the window but wanted detail in the tree. So when processing raw files in Rawshooter, I could do a small amount of negative exposure compensation, add a bunch of fill light, and reduce the highlight contrast. Voila, I have an exposure in a very trickly lighting situation without using anything except natural light.

If you want to retrieve more highlight details, you would need to process the raw file twice. Once for the highlights and once for the shadows. Then, you can combine them using Photomatix Pro HDR tool or just masking in Photoshop.

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